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Ziggurat

Ziggurat

Category: Iconic Tags: 3d, voxel, compute, architectural, chrome, audio-reactive

A self-building brutalist voxel temple-tower: a stepped chrome pyramid accretes block by block on a GPU occupancy grid, with a carved gate and a blazing eye of light. Modulate Build to raise and erode it.

Parameters

Structure

ParameterRangeDefaultUnit
Grid Density0 – 10055%
Tiers1 – 146
Base Size0 – 10082%
Taper0 – 10050%
Twist-100 – 1000%

Gate

ParameterRangeDefaultUnit
Gate Width0 – 10045%
Gate Height0 – 10045%

Blocks

ParameterRangeDefaultUnit
Block Fill0 – 10078%

Build

ParameterRangeDefaultUnit
Build0 – 100100%
Build Jitter0 – 10030%
Settle0 – 10050%
Drop Height0 – 10040%

Audio

ParameterRangeDefaultUnit
Audio React0 – 10035%

Camera

ParameterRangeDefaultUnit
Rotate Y0 – 36025.2°
Rotate X0 – 10025%
Zoom0 – 10050%
FOV35 – 9059.8°

Material

ParameterRangeDefaultUnit
Metalness0 – 10080%
Roughness0 – 10032%

Lighting

ParameterRangeDefaultUnit
Light Angle0 – 36064.8°

Block Color

ParameterRangeDefaultUnit
Hue0 – 360216°
Saturation0 – 10016%
Brightness0 – 10072%

Eye Color

ParameterRangeDefaultUnit
Hue0 – 36021.6°
Saturation0 – 10095%
Brightness0 – 100100%

Background

ParameterRangeDefaultUnit
Hue0 – 360223.2°
Saturation0 – 10050%
Brightness0 – 1002%
Opacity0 – 100100%

Eye

ParameterRangeDefaultUnit
Eye Width0 – 10040%
Eye Size0 – 10040%
Eye Glow0 – 10070%

Transform (universal)

These parameters are available on all sources.

ParameterRangeDefaultUnit
Position X-100 – 1000
Position Y-100 – 1000
Rotation-180 – 1800°
Scale0 – 200100%
Zoom0 – 200100%