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Membrane

Membrane

Category: Objects Tags: 3d, organic, dark, texture, body

Fleshy organic surface with procedural glyph displacement and subsurface scattering.

Parameters

Membrane

ParameterRangeDefaultUnit
Thickness0 – 10030%
Elasticity0 – 10035%
Smoothness0 – 10050%

Glyphs

ParameterRangeDefaultUnit
Density0 – 10030%
Warp0 – 10035%
Complexity0 – 10060%
Push Depth0 – 10030%

Text

ParameterRangeDefaultUnit
Blend0 – 1000%
Size0 – 10040%
Hold0 – 10050%

Motion

ParameterRangeDefaultUnit
Scroll-100 – 1000
Morph0 – 10015%
Breathe0 – 10020%

View

ParameterRangeDefaultUnit
Camera Tilt0 – 10030%

Material

ParameterRangeDefaultUnit
Translucency0 – 10050%
Glossiness0 – 10060%
Fresnel0 – 10035%
SSS Intensity0 – 10040%
SSS Warmth0 – 10040%
Refraction0 – 10030%

Lighting

ParameterRangeDefaultUnit
Light Angle0 – 36054°
Light Elevation0 – 10050%

Color

ParameterRangeDefaultUnit
Hue0 – 360342°
Saturation0 – 10040%
Brightness0 – 10085%
Hue0 – 3607.2°
Saturation0 – 10070%
Brightness0 – 10095%

Background

ParameterRangeDefaultUnit
Hue0 – 3600°
Saturation0 – 1000%
Brightness0 – 1005%
Opacity0 – 100100%

Quality

ParameterRangeDefaultUnit
Quality40 – 200120

Transform (universal)

These parameters are available on all sources.

ParameterRangeDefaultUnit
Position X-100 – 1000
Position Y-100 – 1000
Rotation-180 – 1800°
Scale0 – 200100%
Zoom0 – 200100%