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Chrome Shapes

Chrome Shapes

Category: Objects Tags: 3d, raymarched, chrome, reflection, geometric, glossy

Reflective SDF primitives (sphere, box, torus, diamond, capsule, cylinder, cone, hex prism) reflecting a real environment cube-map. Count repeats into a ring; four switchable reflection worlds.

Parameters

Form

ParameterRangeDefaultUnit
Shape0 – 72
Count1 – 81
Merge0 – 10025
Size0 – 10050
Roundness0 – 10020
Spread0 – 10050

Motion

ParameterRangeDefaultUnit
Rotate X-180 – 1800°
Rotate Y-180 – 1800°
Rotate Z-180 – 1800°
Spin Speed-100 – 1000
Reflection Angle0 – 3600°
Camera Distance0 – 10040

View

ParameterRangeDefaultUnit
Environment0 – 32
Backdrop Intensity0 – 10035
Background Opacity0 – 100100

Material

ParameterRangeDefaultUnit
Chrome0 – 10090
Roughness0 – 10010
Fresnel0 – 10050
Specular0 – 10060
Iridescence0 – 1000
Tint0 – 1000
Reflection Intensity0 – 10050

Color

ParameterRangeDefaultUnit
Hue0 – 360198°
Saturation0 – 10040%
Brightness0 – 100100%

Display

ParameterRangeDefaultUnit
Tone Map0 – 10030
Quality24 – 12080

Transform (universal)

These parameters are available on all sources.

ParameterRangeDefaultUnit
Position X-100 – 1000
Position Y-100 – 1000
Rotation-180 – 1800°
Scale0 – 200100%
Zoom0 – 200100%