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Reflect Torus

Reflect Torus

Category: Objects Tags: 3d, geometric, chrome, reflective, glossy, raymarched

PBR raymarched reflecting toruses on a mirror floor with soft shadows, ambient occlusion, and ACES tonemapping.

Parameters

Form

ParameterRangeDefaultUnit
Torus Count1 – 63
Torus Radius0 – 10050
Tube Radius0 – 10050
Smooth Blend0 – 10050
Scale0 – 10050
Spread0 – 10050
Floor Height0 – 10050

Motion

ParameterRangeDefaultUnit
Speed0 – 10015
Rotation0 – 3600°
Torus Tilt0 – 3600°
Torus Spin0 – 3600°

View

ParameterRangeDefaultUnit
Camera Distance0 – 10050
Camera Height0 – 10050
FOV0 – 10050

Lighting

ParameterRangeDefaultUnit
Light Angle0 – 3600°
Light Height0 – 10050
Specular Power0 – 10050
Shadow Softness0 – 10050
AO Strength0 – 10050

Material

ParameterRangeDefaultUnit
Metallic0 – 10050
Roughness0 – 10050
Reflection0 – 10050
Fresnel0 – 10050
Tone Map0 – 10050

Torus Color

ParameterRangeDefaultUnit
Hue0 – 360198°
Saturation0 – 10040%
Brightness0 – 10090%

Floor Color

ParameterRangeDefaultUnit
Hue0 – 36028.8°
Saturation0 – 10015%
Brightness0 – 10070%

Background

ParameterRangeDefaultUnit
Hue0 – 360216°
Saturation0 – 10020%
Brightness0 – 1008%
Opacity0 – 100100%

Quality

ParameterRangeDefaultUnit
Quality48 – 9680

Transform (universal)

These parameters are available on all sources.

ParameterRangeDefaultUnit
Position X-100 – 1000
Position Y-100 – 1000
Rotation-180 – 1800°
Scale0 – 200100%
Zoom0 – 200100%