Sphere
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Category: Distortion Tags: 3d, sphere, globe, warp, perspective
Maps the input onto a 3D sphere with equirectangular UV mapping, Lambertian shading, and specular highlights.
Parameters
Parameters
| Parameter | Range | Default | Unit |
|---|---|---|---|
| Mix | 0 – 100 | 100 | % |
| Tilt | -180 – 180 | 0 | ° |
| Yaw | -180 – 180 | 0 | ° |
| Zoom | 0 – 100 | 33 | |
| Lighting | 0 – 100 | 50 | % |
| Specular | 0 – 100 | 30 | % |
| Background Darkness | 0 – 100 | 100 | % |