
Category: Particles
Tags: particle, gpu, compute, path, mapping, rainbow, glow, bounce
GPU particles course down a bounded channel you draw with up to 32 corner points — flowing, colliding, and ricocheting off the channel walls in a frayed rainbow ribbon with volumetric god-rays. Trace the edges of a surface to use it as a poor-man’s projection map. Widen the channel, crank turbulence and bounce, and beat-animate per-segment trim. Fire a Pulse to surge the whole stream.
Parameters
Path
| Parameter | Range | Default | Unit |
|---|
| Points | 2 – 32 | 4 | |
| Closed Loop | 0 – 1 | 1 | |
| Edit Points as Sliders | 0 – 1 | 0 | |
| Shape Morph | 0 – 5 | 0.4 | s |
| Recall Slot | 0 – 16 | 0 | |
Path / Points
| Parameter | Range | Default | Unit |
|---|
| P1 X | 0 – 100 | 25 | % |
| P1 Y | 0 – 100 | 25 | % |
| P2 X | 0 – 100 | 75 | % |
| P2 Y | 0 – 100 | 25 | % |
| P3 X | 0 – 100 | 75 | % |
| P3 Y | 0 – 100 | 75 | % |
| P4 X | 0 – 100 | 25 | % |
| P4 Y | 0 – 100 | 75 | % |
| P5 X | 0 – 100 | 50 | % |
| P5 Y | 0 – 100 | 50 | % |
| P6 X | 0 – 100 | 50 | % |
| P6 Y | 0 – 100 | 50 | % |
| P7 X | 0 – 100 | 50 | % |
| P7 Y | 0 – 100 | 50 | % |
| P8 X | 0 – 100 | 50 | % |
| P8 Y | 0 – 100 | 50 | % |
| P9 X | 0 – 100 | 50 | % |
| P9 Y | 0 – 100 | 50 | % |
| P10 X | 0 – 100 | 50 | % |
| P10 Y | 0 – 100 | 50 | % |
| P11 X | 0 – 100 | 50 | % |
| P11 Y | 0 – 100 | 50 | % |
| P12 X | 0 – 100 | 50 | % |
| P12 Y | 0 – 100 | 50 | % |
| P13 X | 0 – 100 | 50 | % |
| P13 Y | 0 – 100 | 50 | % |
| P14 X | 0 – 100 | 50 | % |
| P14 Y | 0 – 100 | 50 | % |
| P15 X | 0 – 100 | 50 | % |
| P15 Y | 0 – 100 | 50 | % |
| P16 X | 0 – 100 | 50 | % |
| P16 Y | 0 – 100 | 50 | % |
| P17 X | 0 – 100 | 50 | % |
| P17 Y | 0 – 100 | 50 | % |
| P18 X | 0 – 100 | 50 | % |
| P18 Y | 0 – 100 | 50 | % |
| P19 X | 0 – 100 | 50 | % |
| P19 Y | 0 – 100 | 50 | % |
| P20 X | 0 – 100 | 50 | % |
| P20 Y | 0 – 100 | 50 | % |
| P21 X | 0 – 100 | 50 | % |
| P21 Y | 0 – 100 | 50 | % |
| P22 X | 0 – 100 | 50 | % |
| P22 Y | 0 – 100 | 50 | % |
| P23 X | 0 – 100 | 50 | % |
| P23 Y | 0 – 100 | 50 | % |
| P24 X | 0 – 100 | 50 | % |
| P24 Y | 0 – 100 | 50 | % |
| P25 X | 0 – 100 | 50 | % |
| P25 Y | 0 – 100 | 50 | % |
| P26 X | 0 – 100 | 50 | % |
| P26 Y | 0 – 100 | 50 | % |
| P27 X | 0 – 100 | 50 | % |
| P27 Y | 0 – 100 | 50 | % |
| P28 X | 0 – 100 | 50 | % |
| P28 Y | 0 – 100 | 50 | % |
| P29 X | 0 – 100 | 50 | % |
| P29 Y | 0 – 100 | 50 | % |
| P30 X | 0 – 100 | 50 | % |
| P30 Y | 0 – 100 | 50 | % |
| P31 X | 0 – 100 | 50 | % |
| P31 Y | 0 – 100 | 50 | % |
| P32 X | 0 – 100 | 50 | % |
| P32 Y | 0 – 100 | 50 | % |
Particles
| Parameter | Range | Default | Unit |
|---|
| Density | 0 – 100 | 35 | % |
| Particle Size | 0 – 100 | 32 | |
| Glow | 0 – 100 | 20 | |
| Glow Falloff | 0.6 – 8 | 5 | |
| Streak | 0 – 100 | 40 | % |
Channel
| Parameter | Range | Default | Unit |
|---|
| Channel Width | 0 – 100 | 18 | % |
| Fill Shape | 0 – 1 | 0 | |
| Flow Speed | -100 – 100 | 24 | |
| Turbulence | 0 – 100 | 50 | % |
| Bounce | 0 – 100 | 70 | % |
| Drag | 0 – 100 | 50 | % |
| Cling | -100 – 100 | 0 | |
| Implode | 0 – 100 | 0 | % |
Variation
| Parameter | Range | Default | Unit |
|---|
| Size Variance | 0 – 100 | 0 | % |
| Twinkle | 0 – 100 | 0 | % |
Trim
| Parameter | Range | Default | Unit |
|---|
| Segment 1 | 0 – 100 | 100 | % |
| Segment 2 | 0 – 100 | 100 | % |
| Segment 3 | 0 – 100 | 100 | % |
| Segment 4 | 0 – 100 | 100 | % |
| Segment 5 | 0 – 100 | 100 | % |
| Segment 6 | 0 – 100 | 100 | % |
| Segment 7 | 0 – 100 | 100 | % |
| Segment 8 | 0 – 100 | 100 | % |
| Segment 9 | 0 – 100 | 100 | % |
| Segment 10 | 0 – 100 | 100 | % |
| Segment 11 | 0 – 100 | 100 | % |
| Segment 12 | 0 – 100 | 100 | % |
| Segment 13 | 0 – 100 | 100 | % |
| Segment 14 | 0 – 100 | 100 | % |
| Segment 15 | 0 – 100 | 100 | % |
| Segment 16 | 0 – 100 | 100 | % |
| Segment 17 | 0 – 100 | 100 | % |
| Segment 18 | 0 – 100 | 100 | % |
| Segment 19 | 0 – 100 | 100 | % |
| Segment 20 | 0 – 100 | 100 | % |
| Segment 21 | 0 – 100 | 100 | % |
| Segment 22 | 0 – 100 | 100 | % |
| Segment 23 | 0 – 100 | 100 | % |
| Segment 24 | 0 – 100 | 100 | % |
| Segment 25 | 0 – 100 | 100 | % |
| Segment 26 | 0 – 100 | 100 | % |
| Segment 27 | 0 – 100 | 100 | % |
| Segment 28 | 0 – 100 | 100 | % |
| Segment 29 | 0 – 100 | 100 | % |
| Segment 30 | 0 – 100 | 100 | % |
| Segment 31 | 0 – 100 | 100 | % |
| Segment 32 | 0 – 100 | 100 | % |
Wind
| Parameter | Range | Default | Unit |
|---|
| Wind X | -100 – 100 | 0 | |
| Wind Y | -100 – 100 | 0 | |
Color
| Parameter | Range | Default | Unit |
|---|
| Hue | 0 – 360 | 198 | ° |
| Saturation | 0 – 100 | 85 | % |
| Brightness | 0 – 100 | 100 | % |
| Hue Spread | 0 – 360 | 252 | ° |
| Whiten | 0 – 100 | 5 | % |
| Exposure | 0.5 – 3 | 1 | |
Rays
| Parameter | Range | Default | Unit |
|---|
| God Rays | 0 – 100 | 18 | % |
| Ray Length | 0 – 100 | 50 | % |
Border
| Parameter | Range | Default | Unit |
|---|
| Edge Glow | 0 – 100 | 45 | % |
| Edge Width | 0 – 100 | 30 | % |
| Edge White | 0 – 100 | 35 | % |
| Edge Pulse | 0 – 100 | 100 | % |
| Edge Chase | 0 – 100 | 55 | % |
| Chase Speed | -100 – 100 | 40 | |
Background
| Parameter | Range | Default | Unit |
|---|
| Hue | 0 – 360 | 216 | ° |
| Saturation | 0 – 100 | 50 | % |
| Brightness | 0 – 100 | 0 | % |
| Background Opacity | 0 – 100 | 100 | % |
These parameters are available on all sources.
| Parameter | Range | Default | Unit |
|---|
| Position X | -100 – 100 | 0 | |
| Position Y | -100 – 100 | 0 | |
| Rotation | -180 – 180 | 0 | ° |
| Scale | 0 – 200 | 100 | % |
| Zoom | 0 – 200 | 100 | % |