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Hand Eye

Hand Eye

Category: Objects Tags: 3d, organic, dark, raymarched, figurative, surreal

Raymarched hand holding an eye — SDF capsule fingers with curl/spread, iris detail, PBR lighting, soft shadows, and ACES tonemapping.

Parameters

Hand

ParameterRangeDefaultUnit
Finger Curl0 – 10050
Finger Spread0 – 10050
Thumb Angle0 – 36090°
Palm Size0 – 10050
Finger Length0 – 10050
Finger Thickness0 – 10050
Smooth Blend0 – 10050
Wrist Bend-100 – 1000

Eye

ParameterRangeDefaultUnit
Eye Size0 – 10050
Iris Size0 – 10050
Pupil Size0 – 10035
Eye Distance0 – 10050

Motion

ParameterRangeDefaultUnit
Speed-100 – 10010
Rotation0 – 3600°
Hand Rotation0 – 3600°

View

ParameterRangeDefaultUnit
Camera Distance0 – 10050
Camera Height0 – 10050
FOV0 – 10050
Scale0 – 10050

Lighting

ParameterRangeDefaultUnit
Light Angle0 – 3600°
Light Height0 – 10050
Specular Power0 – 10050
Shadow Softness0 – 10050
AO Strength0 – 10050

Material

ParameterRangeDefaultUnit
Metallic0 – 10050
Roughness0 – 10050
Fresnel0 – 10050
Tone Map0 – 10050

Hand Color

ParameterRangeDefaultUnit
Hue0 – 36025.2°
Saturation0 – 10030%
Brightness0 – 10085%

Eye Color

ParameterRangeDefaultUnit
Hue0 – 360208.8°
Saturation0 – 10060%
Brightness0 – 10090%

Background

ParameterRangeDefaultUnit
Hue0 – 360216°
Saturation0 – 10015%
Brightness0 – 1005%
Opacity0 – 100100%

Quality

ParameterRangeDefaultUnit
Quality48 – 12880

Transform (universal)

These parameters are available on all sources.

ParameterRangeDefaultUnit
Position X-100 – 1000
Position Y-100 – 1000
Rotation-180 – 1800°
Scale0 – 200100%
Zoom0 – 200100%